/*
===========================================================================

  Copyright (c) 2010-2015 Darkstar Dev Teams

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see http://www.gnu.org/licenses/

  This file is part of DarkStar-server source code.

===========================================================================
*/

#include "../../common/socket.h"

#include "synth_animation.h"
#include "../entities/charentity.h"


CSynthAnimationPacket::CSynthAnimationPacket(CCharEntity * PChar, uint16 effect, uint8 param)
{
	this->type = 0x30;
	this->size = 0x08;

	ref<uint32>(0x04) = PChar->id;
	ref<uint16>(0x08) = PChar->targid;

	ref<uint16>(0x0A) = effect;
	ref<uint8>(0x0C) = param;
	ref<uint8>(0x0D) = PChar->animation;
}